So, I've been reading on Design Patterns and the Prototype Patterns confuses me. I believe one of the points of using it is avoiding the need for using the new operator. Then I look at this example:
http://sourcemaking.com/design_patterns/prototype/java/1
First, Their idea of Prototype implements a clone() method, which is weird. Wikipedia also says I need a pure virtual method clone to be implemented by subclasses (why?). Doesn't Java already provide such a method, doing exactly what we need it to do (which is to create a copy of an object instead of instancing it from scratch)? Second, the clone method invokes the operator new! Surely the example is wrong? (In that case I should be studying Design Patterns elsewhere, heh?). Can someone tell if this correction makes it right?:
static class Tom implements Cloneable implements Xyz {
public Xyz cloan() {
return Tom.clone(); //instead of new I use clone() from Interface Cloneable
}
public String toString() {
return "ttt";
}
}
Any clarification is appreciated.