I wanna create a html mini-game by using LimeJs.
For the moment i want to create an ui tests. I'm creating a chat box. I have some problems with input (DomElement) and box (CanvaElement).
I put one input and one box in a layer at the position 0;0. one of the problems i have is that the input is not at the same position as the box.
I want to drag my layer with the input and the box. If i use goog.events.listen, i can't use the textbox. How can i do this ?
Do you know any other libraries for create UI, comatible with LimeJs ?
Code:
//set main namespace
goog.provide('test_ui');
//get requirements
goog.require('lime.Director');
goog.require('lime.Scene');
goog.require('lime.Layer');
// entrypoint
test_ui.start = function() {
var director = new lime.Director(document.body, 1024, 768);
var scene = new lime.Scene();
var target = new lime.Layer().setPosition(512, 384);
scene.appendChild(target);
director.replaceScene(scene);
target.appendChild(test_ui.makeTest());
}
test_ui.makeTest = function() {
var layer = new lime.Layer();
var input = document.createElement('input'); //Text input
input.setAttribute('style', 'position:absolute;'); //Set absolute position
var box = new lime.Sprite().setFill('#AACCDD').setPosition(0, 0).setSize(400, 300); //Box
layer.appendChild(box);
layer.appendChild(input);
goog.events.listen(layer, ['mousedown'], function(e) {
e.startDrag(false);
});
return layer;
}
goog.exportSymbol('test_ui.start', test_ui.start);