I'm looking for a way to embed Lua into my cross-platform embed application. The problem is - I haven't found any complete, stable, working implementation of Lua on this platform. I've tried the following (here are the list of repositories and their problems):
- LuaInterface - require me to compile a dll for every platform, unstable, since v2 uses Windows
- KopiLua - errors, even their own samples doesn't work
- AluminiumLua - depends on DLL, therefore, not an implementation
- NLua - based on KopiLua and inherits all the problems
- UniLua - ... it's for unity
Also, most of these implementations fails when I do a simple test:
for(i=0;i<100000;i)
Lua.CallSomeFunctionFromLua()
From time to time it invokes an error, especially on KopiLua and LuaInterface.
The question is: is there any complete, stable implementation of Lua strictly in C#, without any platform dependencies?