I want to create a local variable dynamically. JavaScript: Dynamically Creating Variables for Loops is not exactly what I am looking for. I dont want an array. I want to access it like a local variable.
Something like:
<script type="text/javascript">
var properties = new Object();
properties["var1"] = "value1";
properties["var2"] = "value2";
createVariables(properties);
function createVariables(properties)
{
// This function should somehow create variables in the calling function. Is there a way to do that?
}
document.write("Outside the function : " + var1 + "<br>");
document.write("Outside the function : " + var2 + "<br>");
</script>
I tried the following code.
<script type="text/javascript">
var properties = new Object();
properties["var1"] = "value1";
properties["var2"] = "value2";
createVariables(properties);
function createVariables(properties)
{
for( var variable in properties)
{
try
{
eval(variable);
eval(variable + " = " + properties[variable] + ";");
}
catch(e)
{
eval("var " + variable + " = '" + properties[variable] + "';");
}
}
document.write("Inside the function : " + var1 + "<br>");
document.write("Inside the function : " + var2 + "<br>");
}
document.write("Outside the function : " + var1 + "<br>");
document.write("Outside the function : " + var2 + "<br>");
</script>
But the generated variables are not accessible outside the createVariables().
Now, I have this solution.
<script type="text/javascript">
var properties = new Object();
properties["var1"] = "value1";
properties["var2"] = "value2";
function createVariables(properties)
{
var str = "";
for( var variable in properties)
{
str += "try{";
str += "eval('" + variable + "');";
str += "eval(\"" + variable + " = properties['" + variable + "'];\");";
str += "}";
str += "catch(e){";
str += "eval(\"var " + variable + " = properties['" + variable + "'];\");";
str += "}";
}
return str;
}
eval(createVariables(properties));
document.write("Outside the function : " + var1 + "<br>");
document.write("Outside the function : " + var2 + "<br>");
</script>
This works. But I am looking for an alternative/better solution. Is it possible to do it without eval?
EDIT: 04-July
Hi,
I tried a solution similar to what @Jonathan suggested.
<script type="text/javascript">
var startFunc = function(){
var self = this;
self.innerFunc = function innerFunc(){
var properties = new Object();
properties["var1"] = "value1";
properties["var2"] = "value2";
properties["var3"] = "value3";
function createVariables(caller, props) {
for(i in props) {
caller[i] = props[i];
}
caller.func1();
}
createVariables(self, properties);
console.log( var1 );
}
self.func1 = function func1(){
console.log( "In func 1" );
console.log( var2 );
}
innerFunc();
console.log( var3 );
}
startFunc();
</script>
This all works fine. But it is actually creating global variables instead of creating the variables in the function.
The "self" passed to the createVariables() function is window. I am not sure why it is happening. I am assigning the function scope to the self. I am not sure what is happening here. It is anyway creating global variables in this case.
If my question is not clear,
What I am after is creating local variables in the caller. The scenario is like
1) I am inside a function.
2) I invoke another function which returns me a map[This map contains name and value of a variable].
3) I want to dynamically create all the variables, if they are not already defined. If they are already defined [global/local], I want to update them.
4) Once these variables are created, I should be able to access them without any context.[Just the variable name]
<script type="text/javascript">
function mainFunc()
{
var varibalesToBeCreated = getVariables();
createVariables(varibalesToBeCreated);
alert(var1);
alert(var2);
}
function createVariables(varibalesToBeCreated)
{
// How can I implement this function,
// such that the variables are created in the caller?
// I don't want these variables this function.
}
function getVariables()
{
var properties = new Object();
properties["var1"] = "value1";
properties["var2"] = "value2";
}
mainFunc();
</script>