i'm trying to send an object that will hold some information through ObjectOutputStream
using sockets. when i call the method Client_Handler(String auth, String user)
and send the object it works fine, but when i call it again it doesn't work. I want to be able to use the connection to send the object with different data inside it many times.
client:
public void Client_Handler(String auth, String user){
try{
socket2 = new Socket(serverAddress, 8080);
User_Authorization us3 = new User_Authorization();
ObjectOutputStream out2 = new ObjectOutputStream(socket2.getOutputStream());
us3.set_name(user);
us3.set_authorization(auth);
out2.writeUnshared(us3);
}catch(Exception e){
JOptionPane.showMessageDialog(null, e, "Error", JOptionPane.ERROR_MESSAGE);
}
}
server:
public class Conn implements Runnable{
private Socket socket;
public static ServerSocket server ;
public void go(){
Thread r = new Thread(this);
try{
r.start();
}catch(Exception e){
JOptionPane.showMessageDialog(null, e, "Error", JOptionPane.ERROR_MESSAGE);
}
}
@Override
public void run() {
try{
server = new ServerSocket(8080);
socket = server.accept();
while(true){
Login.User_Authorization us = null;
ObjectInputStream in = new ObjectInputStream(socket.getInputStream());
us = (Login.User_Authorization) in.readObject();
System.out.println(us.get_name()+ "he's " +us.get_authorization());
}
}catch(Exception e){JOptionPane.showMessageDialog(null, e, "Error", JOptionPane.ERROR_MESSAGE);}
}