I see many questions about the precision number for floating point numbers but specifically I want to know why this code
#include <iostream>
#include <stdlib.h>
int main()
{
int a = 5;
int b = 10;
std::cout.precision(4);
std::cout << (float)a/(float)b << "\n";
return 0;
}
shows 0.5
? I expect to see 0.5000
.
Is it because of the original integer data types?