Working on a project that will need browser / device cross compatible audio recording (video is not required, but may utilise camera audio inputs). Thinking some kind of HTML5 and flash fallback (for idevices / IE / old browsers etc).
The HTML5 demos I have found dont seem to work. Can confirm my mic works in my OS http://webaudiodemos.appspot.com/AudioRecorder/index.html (doesnt seem to pickup audio, however saving file works but it just plays no sound) http://www.html5rocks.com/en/tutorials/getusermedia/intro/ (wont even prompt me for access to mic)
Also I have found a nice flash example here (http://www.jordansthings.com/blog/?p=5) but I am not a flash dev.
Wondered if there was some kind of API / library with fallbacks, that also allowed not only capture, but posting this to a server side script for further processing. Eg user presses a button, starts speaking, presses stop, then sends that file to the server rather than daving the file to client.
So my question(s):
Is there an audio capture API / library that would handle all of this for me including fallbacks
Is it possible to send the captured audio to the server without clunky save + upload
Does anyone have some nice working examples of either html5 or flash?