Sorry for this noobish question, I am new to LimeJS/Box2d.
I am trying to construct a BOX2d Revolute joint in LimeJS. Can someone provide me with a simple example illustrating the same?
Thanks
Sorry for this noobish question, I am new to LimeJS/Box2d.
I am trying to construct a BOX2d Revolute joint in LimeJS. Can someone provide me with a simple example illustrating the same?
Thanks
Take a look at the box2d demo (at lime/demos/tests/box2d_2.js) and use this function to create a revolute joint between 2 bodies.
function createRevoluteJoint(body1, body2, anchorPoint, box2dWorld){
var revoluteJointDef = new box2d.RevoluteJointDef(false);
revoluteJointDef.body1 = body1;
revoluteJointDef.body2 = body2;
revoluteJointDef.anchorPoint = anchorPoint;
var joint = box2dWorld.CreateJoint(revoluteJointDef);
return joint;
}