I try to have more then 5 youtube video players, but after creating the second I run in some problems. As I create the second, the first disappears, and can't figure out what's wrong.
Would really appreciate some help Thanks!
//slide 2
var tag = document.createElement('script');
tag.src = "https://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
// 3. This function creates an <iframe> (and YouTube player)
// after the API code downloads.
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('player', {
height: '820',
width: '707',
videoId: 'NTq1WLKuOI4',
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
function onPlayerReady(event) {
setTimeout(function(){player.playVideo(); },8000);
}
// 5. The API calls this function when the player's state changes.
// The function indicates that when playing a video (state=1),
// the player should play for six seconds and then stop.
var done = false;
function onPlayerStateChange(event) {
if (event.data == YT.PlayerState.PLAYING && !done) {
setTimeout(stopVideo, 29000);
done = true;
}
}
function stopVideo() {
player.stopVideo();
slide2();
move();
}
var slide2 = function(){
setTimeout(function(){
slide3();
move();
},9000);
}
//slide3
var player;
function onYouTubeIframeAPIReady() {
player2 = new YT.Player('player2', {
height: '820',
width: '707',
videoId: 'AQx1UjLv3Ps',
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
function onPlayerReady(event) {
setTimeout(function(){player2.playVideo(); },8000);
}
// 5. The API calls this function when the player's state changes.
var done = false;
function onPlayerStateChange(event) {
if (event.data == YT.PlayerState.PLAYING && !done) {
setTimeout(stopVideo2, 29000);
done = true;
}
}
function stopVideo2() {
player2.stopVideo();
}