This can be done by setting seperate audio stream types on your MediaPlayer
instances. I don't know if this will have any unintended consequences, I guess you are supposed to use STREAM_MUSIC
for music... but it works.
seek1 = (SeekBar) findViewById(R.id.seek1);
seek2 = (SeekBar) findViewById(R.id.seek2);
seek1.setOnSeekBarChangeListener(this);
seek2.setOnSeekBarChangeListener(this);
am = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
seek1.setMax(am.getStreamMaxVolume(AudioManager.STREAM_MUSIC));
seek2.setProgress(am.getStreamMaxVolume(AudioManager.STREAM_VOICE_CALL));
// Set up your MediaPlayers
// Call the following lines before onPrepare()
instrumental.setAudioStreamType(AudioManager.STREAM_MUSIC);
vocal.setAudioStreamType(AudioManager.STREAM_VOICE_CALL);
Then later in your onSeekBarChangeListener
@Override
public void onStopTrackingTouch(SeekBar seekBar) {
if (seekBar.equals(seek1)) {
am.setStreamVolume(AudioManager.STREAM_MUSIC, seekBar.getProgress(), 0);
}
else {
am.setStreamVolume(AudioManager.STREAM_VOICE_CALL, seekBar.getProgress(), 0);
}
}