Im using custom font in my application and have run into very weird issue. The font is available on the simulator but unavailable on an actual iPad.
1 I'm not confusing font name and file name. The file name is bitdust2.ttf
whereas font name is BitDustTwo
and this is how i call it and on simulator it is ok.
2 The is not a question of case sensitivity. The font is really unavailable on the device. I know that cause when i do this:
NSLog(@"%@", [UIFont familyNames]);
i see that on simulator my font is included in the familyNames
array, but is missing on the iPad. What's wrong? Did you ever encounter such an issue?