For some reason, I'm not able to initialize a set of pointers to an abstract data type like so:
gkAnimation* run = NULL, walk = NULL, idle = NULL;
I'm getting an error saying:
jni/STEP3D_GK_Wrapper_JNI.cpp:283:34: error: cannot allocate an object of abstract type 'gkAnimation'
I haven't had this issue happen before, and I don't think the class itself is doing anything special for this error to happen or that it would matter. I can post more code if it helps, but I'm pretty stumped here. Any ideas?