How is a promise/defer library like q implemented? I was trying to read the source code but found it pretty hard to understand, so I thought it'd be great if someone could explain to me, from a high level, what are the techniques used to implement promises in single-thread JS environments like Node and browsers.
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possible duplicate of [Concept - Distilling how a promise works?](http://stackoverflow.com/questions/15668075/concept-distilling-how-a-promise-works) – Bergi Jul 18 '13 at 12:11
5 Answers
I find it harder to explain than to show an example, so here is a very simple implementation of what a defer/promise could be.
Disclaimer: This is not a functional implementation and some parts of the Promise/A specification are missing, This is just to explain the basis of the promises.
tl;dr: Go to the Create classes and example section to see full implementation.
Promise:
First we need to create a promise object with an array of callbacks. I'll start working with objects because it's clearer:
var promise = {
callbacks: []
}
now add callbacks with the method then:
var promise = {
callbacks: [],
then: function (callback) {
callbacks.push(callback);
}
}
And we need the error callbacks too:
var promise = {
okCallbacks: [],
koCallbacks: [],
then: function (okCallback, koCallback) {
okCallbacks.push(okCallback);
if (koCallback) {
koCallbacks.push(koCallback);
}
}
}
Defer:
Now create the defer object that will have a promise:
var defer = {
promise: promise
};
The defer needs to be resolved:
var defer = {
promise: promise,
resolve: function (data) {
this.promise.okCallbacks.forEach(function(callback) {
window.setTimeout(function () {
callback(data)
}, 0);
});
},
};
And needs to reject:
var defer = {
promise: promise,
resolve: function (data) {
this.promise.okCallbacks.forEach(function(callback) {
window.setTimeout(function () {
callback(data)
}, 0);
});
},
reject: function (error) {
this.promise.koCallbacks.forEach(function(callback) {
window.setTimeout(function () {
callback(error)
}, 0);
});
}
};
Note that the callbacks are called in a timeout to allow the code be always asynchronous.
And that's what a basic defer/promise implementation needs.
Create classes and example:
Now lets convert both objects to classes, first the promise:
var Promise = function () {
this.okCallbacks = [];
this.koCallbacks = [];
};
Promise.prototype = {
okCallbacks: null,
koCallbacks: null,
then: function (okCallback, koCallback) {
okCallbacks.push(okCallback);
if (koCallback) {
koCallbacks.push(koCallback);
}
}
};
And now the defer:
var Defer = function () {
this.promise = new Promise();
};
Defer.prototype = {
promise: null,
resolve: function (data) {
this.promise.okCallbacks.forEach(function(callback) {
window.setTimeout(function () {
callback(data)
}, 0);
});
},
reject: function (error) {
this.promise.koCallbacks.forEach(function(callback) {
window.setTimeout(function () {
callback(error)
}, 0);
});
}
};
And here is an example of use:
function test() {
var defer = new Defer();
// an example of an async call
serverCall(function (request) {
if (request.status === 200) {
defer.resolve(request.responseText);
} else {
defer.reject(new Error("Status code was " + request.status));
}
});
return defer.promise;
}
test().then(function (text) {
alert(text);
}, function (error) {
alert(error.message);
});
As you can see the basic parts are simple and small. It will grow when you add other options, for example multiple promise resolution:
Defer.all(promiseA, promiseB, promiseC).then()
or promise chaining:
getUserById(id).then(getFilesByUser).then(deleteFile).then(promptResult);
To read more about the specifications: CommonJS Promise Specification. Note that main libraries (Q, when.js, rsvp.js, node-promise, ...) follow Promises/A specification.
Hope I was clear enough.
Edit:
As asked in the comments, I've added two things in this version:
- The possibility to call then of a promise, no matter what status it has.
- The possibility to chain promises.
To be able to call the promise when resolved you need to add the status to the promise, and when the then is called check that status. If the status is resolved or rejected just execute the callback with its data or error.
To be able to chain promises you need to generate a new defer for each call to then
and, when the promise is resolved/rejected, resolve/reject the new promise with the result of the callback. So when the promise is done, if the callback returns a new promise it is bound to the promise returned with the then()
. If not, the promise is resolved with the result of the callback.
Here is the promise:
var Promise = function () {
this.okCallbacks = [];
this.koCallbacks = [];
};
Promise.prototype = {
okCallbacks: null,
koCallbacks: null,
status: 'pending',
error: null,
then: function (okCallback, koCallback) {
var defer = new Defer();
// Add callbacks to the arrays with the defer binded to these callbacks
this.okCallbacks.push({
func: okCallback,
defer: defer
});
if (koCallback) {
this.koCallbacks.push({
func: koCallback,
defer: defer
});
}
// Check if the promise is not pending. If not call the callback
if (this.status === 'resolved') {
this.executeCallback({
func: okCallback,
defer: defer
}, this.data)
} else if(this.status === 'rejected') {
this.executeCallback({
func: koCallback,
defer: defer
}, this.error)
}
return defer.promise;
},
executeCallback: function (callbackData, result) {
window.setTimeout(function () {
var res = callbackData.func(result);
if (res instanceof Promise) {
callbackData.defer.bind(res);
} else {
callbackData.defer.resolve(res);
}
}, 0);
}
};
And the defer:
var Defer = function () {
this.promise = new Promise();
};
Defer.prototype = {
promise: null,
resolve: function (data) {
var promise = this.promise;
promise.data = data;
promise.status = 'resolved';
promise.okCallbacks.forEach(function(callbackData) {
promise.executeCallback(callbackData, data);
});
},
reject: function (error) {
var promise = this.promise;
promise.error = error;
promise.status = 'rejected';
promise.koCallbacks.forEach(function(callbackData) {
promise.executeCallback(callbackData, error);
});
},
// Make this promise behave like another promise:
// When the other promise is resolved/rejected this is also resolved/rejected
// with the same data
bind: function (promise) {
var that = this;
promise.then(function (res) {
that.resolve(res);
}, function (err) {
that.reject(err);
})
}
};
As you can see, it has grown quite a bit.

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1it probably would be good to link the CommonJS Promises/A proposal... for those who understood and want to go deeper in this pattern :) – gustavohenke Jul 18 '13 at 11:55
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3Your example is absolutely not working. Neither the promise state settles (yours can be fullfilled and rejected at the same time), nor does adding callbacks after resolution work, nor does `then` return another promise (which is essential). – Bergi Jul 18 '13 at 12:09
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2This is an extremately simple example, not a fully functional implementation. I know that some parts of the specifications are not implemented and that it may not work, but it was only to explain the basis of promises. – Kaizo Jul 18 '13 at 12:11
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1Yeah I see that and simplification is needed for a good answer (mine is neither a complete conformant one). Yet I think it lacks the *main* parts of a promise implementation. Repeating the same code over and over just makes the answer longer not better :-( – Bergi Jul 18 '13 at 14:12
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@Bergi remember the question: `How is a promise/defer library like q implemented` and `it'd be great if someone could explain to me, from a high level, what are the techniques used to implement promises`. To explain it I showed the code incrementally to focus on some parts without loosing the context. You explain the specification and what should have and not how it is implemented and then you shows a very small implementation that doesn't look nothing similar to Q. And specifically he is asking for a `promise/defer` implementation, and yours doens't have defer. – Kaizo Jul 18 '13 at 14:42
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@Kaizo, thanks for this detailed write-up! Just to be clear: the chaining example that you give at the end won't actually work, because your `then` function isn't returning anything, right? If so, can you also show us what `then` should actually return, in order to enable chaining? That wasn't immediately clear to me. – Derek Chiang Jul 18 '13 at 18:48
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Every time the then method called it returns a new promise and the chained then method called a new promise returned. So, how it possible the okCallbacks in `Promise` class is actually used? – towry Feb 26 '15 at 13:10
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@towry It is used when the defer is resolved and calls the "executeCallback" method of the promise. It resolves the promises generated when calling the "then" method. If the callback of the "then" returns a promise it is binded with the one that was returned when calling the "then" method. Else it resolves the promise with the values returned by the callback. I hope this helps you to understand this part. – Kaizo Apr 09 '15 at 17:08
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@AlexMills you are right, but according to the [MDN documentation](https://developer.mozilla.org/es/docs/Web/API/Window/setImmediate) `Note: This method is not expected to become standard, and is only implemented by recent builds of Internet Explorer and Node.js 0.10+. It meets resistance both from Gecko (Firefox) and Webkit (Google/Apple). ` – Kaizo May 21 '15 at 08:03
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Q is a very complex promise library in terms of implementation because it aims to support pipelining and RPC type scenarios. I have my own very bare bones implementation of the Promises/A+ specification here.
In principle it's quite simple. Before the promise is settled/resolved, you keep a record of any callbacks or errbacks by pushing them into an array. When the promise is settled you call the appropriate callbacks or errbacks and record what result the promise was settled with (and whether it was fulfilled or rejected). After it's settled, you just call the callbacks or errbacks with the stored result.
That gives you aproximately the semantics of done
. To build then
you just have to return a new promise that is resolved with the result of calling the callbacks/errbacks.
If you're interested in a full explenation of the reasonning behind the development of a full on promise implementation with support for RPC and pipelining like Q, you can read kriskowal's reasonning here. It's a really nice graduated approach that I can't recommend highly enough if you are thinking of implementing promises. It's probably worth a read even if you're just going to be using a promise library.

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2Wow, that article by [@KrisKowal](http://stackoverflow.com/users/42586/kris-kowal) is awesome. He should post it as an answer to get dozens of upvotes :-) – Bergi Jul 18 '13 at 22:47
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1Indeed, it's brilliant, I plan to reformat it as a proper web page so it's a little better formatted at some point. – ForbesLindesay Jul 19 '13 at 00:48
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As Forbes mentions in his answer, I chronicled many of the design decisions involved in making a library like Q, here https://github.com/kriskowal/q/tree/v1/design. Suffice it to say, there are levels of a promise library, and lots of libraries that stop at various levels.
At the first level, captured by the Promises/A+ specification, a promise is a proxy for an eventual result and is suitable for managing “local asynchrony”. That is, it is suitable for ensuring that work occurs in the right order, and for ensuring that it is simple and straight-forward to listen for the result of an operation regardless of whether it already settled, or will occur in the future. It also makes it just as simple for one or many parties to subscribe to an eventual result.
Q, as I have implemented it, provides promises that are proxies for eventual, remote, or eventual+remote results. To that end, it’s design is inverted, with different implementations for promises—deferred promises, fulfilled promises, rejected promises, and promises for remote objects (the last being implemented in Q-Connection). They all share the same interface and work by sending and receiving messages like "then" (which is sufficient for Promises/A+) but also "get" and "invoke". So, Q is about “distributed asynchrony”, and exists on another layer.
However, Q was actually taken down from a higher layer, where promises are used for managing distributed asynchrony among mutually suspicious parties like you, a merchant, a bank, Facebook, the government—not enemies, maybe even friends, but sometimes with conflicts of interest. The Q that I implemented is designed to be API compatible with hardened security promises (which is the reason for separating promise
and resolve
), with the hope that it would introduce people to promises, train them in using this API, and allow them to take their code with them if they need to use promises in secure mashups in the future.
Of course, there are trade-offs as you move up the layers, usually in speed. So, promises implementations can also be designed to co-exist. This is where the concept of a “thenable” enters. Promise libraries at each layer can be designed to consume promises from any other layer, so multiple implementations can coexist, and users can buy only what they need.
All this said, there is no excuse for being difficult to read. Domenic and I are working on a version of Q that will be more modular and approachable, with some of its distracting dependencies and work-arounds moved into other modules and packages. Thankfully folks like Forbes, Crockford, and others have filled in the educational gap by making simpler libraries.

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First make sure you're understanding how Promises are supposed to work. Have a look at the CommonJs Promises proposals and the Promises/A+ specification for that.
There are two basic concepts that can be implemented each in a few simple lines:
A Promise does asynchronously get resolved with the result. Adding callbacks is a transparent action - independent from whether the promise is resolved already or not, they will get called with the result once it is available.
function Deferred() { var callbacks = [], // list of callbacks result; // the resolve arguments or undefined until they're available this.resolve = function() { if (result) return; // if already settled, abort result = arguments; // settle the result for (var c;c=callbacks.shift();) // execute stored callbacks c.apply(null, result); }); // create Promise interface with a function to add callbacks: this.promise = new Promise(function add(c) { if (result) // when results are available c.apply(null, result); // call it immediately else callbacks.push(c); // put it on the list to be executed later }); } // just an interface for inheritance function Promise(add) { this.addCallback = add; }
Promises have a
then
method that allows chaining them. I takes a callback and returns a new Promise which will get resolved with the result of that callback after it was invoked with the first promise's result. If the callback returns a Promise, it will get assimilated instead of getting nested.Promise.prototype.then = function(fn) { var dfd = new Deferred(); // create a new result Deferred this.addCallback(function() { // when `this` resolves… // execute the callback with the results var result = fn.apply(null, arguments); // check whether it returned a promise if (result instanceof Promise) result.addCallback(dfd.resolve); // then hook the resolution on it else dfd.resolve(result); // resolve the new promise immediately }); }); // and return the new Promise return dfd.promise; };
Further concepts would be maintaining a separate error state (with an extra callback for it) and catching exceptions in the handlers, or guaranteeing asynchronity for the callbacks. Once you add those, you've got a fully functional Promise implementation.
Here is the error thing written out. It unfortunately is pretty repetitive; you can do better by using extra closures but then it get's really really hard to understand.
function Deferred() {
var callbacks = [], // list of callbacks
errbacks = [], // list of errbacks
value, // the fulfill arguments or undefined until they're available
reason; // the error arguments or undefined until they're available
this.fulfill = function() {
if (reason || value) return false; // can't change state
value = arguments; // settle the result
for (var c;c=callbacks.shift();)
c.apply(null, value);
errbacks.length = 0; // clear stored errbacks
});
this.reject = function() {
if (value || reason) return false; // can't change state
reason = arguments; // settle the errror
for (var c;c=errbacks.shift();)
c.apply(null, reason);
callbacks.length = 0; // clear stored callbacks
});
this.promise = new Promise(function add(c) {
if (reason) return; // nothing to do
if (value)
c.apply(null, value);
else
callbacks.push(c);
}, function add(c) {
if (value) return; // nothing to do
if (reason)
c.apply(null, reason);
else
errbacks.push(c);
});
}
function Promise(addC, addE) {
this.addCallback = addC;
this.addErrback = addE;
}
Promise.prototype.then = function(fn, err) {
var dfd = new Deferred();
this.addCallback(function() { // when `this` is fulfilled…
try {
var result = fn.apply(null, arguments);
if (result instanceof Promise) {
result.addCallback(dfd.fulfill);
result.addErrback(dfd.reject);
} else
dfd.fulfill(result);
} catch(e) { // when an exception was thrown
dfd.reject(e);
}
});
this.addErrback(err ? function() { // when `this` is rejected…
try {
var result = err.apply(null, arguments);
if (result instanceof Promise) {
result.addCallback(dfd.fulfill);
result.addErrback(dfd.reject);
} else
dfd.fulfill(result);
} catch(e) { // when an exception was re-thrown
dfd.reject(e);
}
} : dfd.reject); // when no `err` handler is passed then just propagate
return dfd.promise;
};

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Not explaining how it is implemented and not showing a defer/promise implementation. – Kaizo Jul 18 '13 at 14:43
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@Kaizo: Thanks, didn't got it that OP asks specifically about deferreds. Explanation added and switched to Deferred interface. Anything relevant still missing? – Bergi Jul 18 '13 at 15:09
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It took me some time to understand how it works, even though it is quite small and commented. Your version is much more complete than mine and prety clever, but also much more complicated. The only "important" thing I miss is the reject option and the error callback. – Kaizo Jul 18 '13 at 15:57
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@Kaizo: Yeah, I omitted that deliberately because when written concisely the code only would get even more complex and less understandable :-) Check out my edit… – Bergi Jul 18 '13 at 16:29
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In what case the `addCallback` method in `Promise` class will called more than once? The `then` method will just return a new `Promise` instance, so why keep a callbacks array in `Deferred` class? – towry Feb 26 '15 at 13:20
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@towry: `then` can be called multiple times on the same promise, there is nothing that prevents that. Only because many promise chains are linear, that doesn't mean branching is not supported. – Bergi Feb 26 '15 at 13:23
You might want to check out the blog post on Adehun.
Adehun is an extremely lightweight implementation (about 166 LOC) and very useful for learning how to implement the Promise/A+ spec.
Disclaimer: I wrote the blog post but the blog post does explain all about Adehun.
The Transition function – Gatekeeper for State Transition
Gatekeeper function; ensures that state transitions occur when all required conditions are met.
If conditions are met, this function updates the promise’s state and value. It then triggers the process function for further processing.
The process function carries out the right action based on the transition (e.g. pending to fulfilled) and is explained later.
function transition (state, value) {
if (this.state === state ||
this.state !== validStates.PENDING ||
!isValidState(state)) {
return;
}
this.value = value;
this.state = state;
this.process();
}
The Then function
The then function takes in two optional arguments (onFulfill and onReject handlers) and must return a new promise. Two major requirements:
The base promise (the one on which then is called) needs to create a new promise using the passed in handlers; the base also stores an internal reference to this created promise so it can be invoked once the base promise is fulfilled/rejected.
If the base promise is settled (i.e. fulfilled or rejected), then the appropriate handler should be called immediately. Adehun.js handles this scenario by calling process in the then function.
``
function then(onFulfilled, onRejected) {
var queuedPromise = new Adehun();
if (Utils.isFunction(onFulfilled)) {
queuedPromise.handlers.fulfill = onFulfilled;
}
if (Utils.isFunction(onRejected)) {
queuedPromise.handlers.reject = onRejected;
}
this.queue.push(queuedPromise);
this.process();
return queuedPromise;
}`
The Process function – Processing Transitions
This is called after state transitions or when the then function is invoked. Thus it needs to check for pending promises since it might have been invoked from the then function.
Process runs the Promise Resolution procedure on all internally stored promises (i.e. those that were attached to the base promise through the then function) and enforces the following Promise/A+ requirements:
Invoking the handlers asynchronously using the Utils.runAsync helper (a thin wrapper around setTimeout (setImmediate will also work)).
Creating fallback handlers for the onSuccess and onReject handlers if they are missing.
Selecting the correct handler function based on the promise state e.g. fulfilled or rejected.
Applying the handler to the base promise’s value. The value of this operation is passed to the Resolve function to complete the promise processing cycle.
If an error occurs, then the attached promise is immediately rejected.
function process() { var that = this, fulfillFallBack = function(value) { return value; }, rejectFallBack = function(reason) { throw reason; };
if (this.state === validStates.PENDING) { return; } Utils.runAsync(function() { while (that.queue.length) { var queuedP = that.queue.shift(), handler = null, value; if (that.state === validStates.FULFILLED) { handler = queuedP.handlers.fulfill || fulfillFallBack; } if (that.state === validStates.REJECTED) { handler = queuedP.handlers.reject || rejectFallBack; } try { value = handler(that.value); } catch (e) { queuedP.reject(e); continue; } Resolve(queuedP, value); } });
}
The Resolve function – Resolving Promises
This is probably the most important part of the promise implementation since it handles promise resolution. It accepts two parameters – the promise and its resolution value.
While there are lots of checks for various possible resolution values; the interesting resolution scenarios are two – those involving a promise being passed in and a thenable (an object with a then value).
- Passing in a Promise value
If the resolution value is another promise, then the promise must adopt this resolution value’s state. Since this resolution value can be pending or settled, the easiest way to do this is to attach a new then handler to the resolution value and handle the original promise therein. Whenever it settles, then the original promise will be resolved or rejected.
- Passing in a thenable value
The catch here is that the thenable value’s then function must be invoked only once (a good use for the once wrapper from functional programming). Likewise, if the retrieval of the then function throws an Exception, the promise is to be rejected immediately.
Like before, the then function is invoked with functions that ultimately resolve or reject the promise but the difference here is the called flag which is set on the first call and turns subsequent calls are no ops.
function Resolve(promise, x) {
if (promise === x) {
var msg = "Promise can't be value";
promise.reject(new TypeError(msg));
}
else if (Utils.isPromise(x)) {
if (x.state === validStates.PENDING){
x.then(function (val) {
Resolve(promise, val);
}, function (reason) {
promise.reject(reason);
});
} else {
promise.transition(x.state, x.value);
}
}
else if (Utils.isObject(x) ||
Utils.isFunction(x)) {
var called = false,
thenHandler;
try {
thenHandler = x.then;
if (Utils.isFunction(thenHandler)){
thenHandler.call(x,
function (y) {
if (!called) {
Resolve(promise, y);
called = true;
}
}, function (r) {
if (!called) {
promise.reject(r);
called = true;
}
});
} else {
promise.fulfill(x);
called = true;
}
} catch (e) {
if (!called) {
promise.reject(e);
called = true;
}
}
}
else {
promise.fulfill(x);
}
}
The Promise Constructor
And this is the one that puts it all together. The fulfill and reject functions are syntactic sugar that pass no-op functions to resolve and reject.
var Adehun = function (fn) {
var that = this;
this.value = null;
this.state = validStates.PENDING;
this.queue = [];
this.handlers = {
fulfill : null,
reject : null
};
if (fn) {
fn(function (value) {
Resolve(that, value);
}, function (reason) {
that.reject(reason);
});
}
};
I hope this helped shed more light into the way promises work.

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Please post the content of the blog in your answer, or at least the gist of it. [**Links are not an answer**](http://meta.stackexchange.com/q/8231). – Bergi Mar 05 '15 at 05:35