i have this script to show models(converted from obj using python) in three js.
var jsonLoader = new THREE.JSONLoader();
jsonLoader.load( "/static/android.js", addModelToScene );
}
function addModelToScene( geometry, materials )
{
var material = new THREE.MeshFaceMaterial( materials );
android = new THREE.Mesh( geometry, material );
android.scale.set(1,1,1);
scene.add( android );
}
this script working fine for some models. But some model are too small. so i need to change android.scale.set(1,1,1); to android.scale.set(10,10,10); to get optimum size. then some models are too big. then i need to change android.scale.set(10,10,10); to android.scale.set(.1,.1.1);. How can i automatically set the size of model in three js