I could not find this in the buzz.js documentation but is there any bindings for the loop event. Something like
soundObject.bind('looping', function(e){
});
I am looking to see how many times the sound object has looped, if anyone with knowledge around this library has a workaround that would also help. I tried to bind to the ended
event but that doesn't work?
EDIT:
I am thinking as a hack that i could bind to the playing
event and use the getPercent()
method to see when i have hit 100
and keep a counter to find number of loops?