I'm new to Java and have set myself the task of trying to create a simple calculator (and GUI) to advance my understanding and skills of the language.
Take this code:
import java.awt.FlowLayout;
import java.io.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.awt.event.ActionListener;
import java.awt.event.ActionEvent;
public class calc extends JFrame {
public JTextField input;
public JTextField output;
public JPanel Window;
public JButton math_button[] = new JButton[5];
public JButton number_button[] = new JButton[10];
public String[] number_button_name = {"1","2","3","4","5","6","7","8","9","0"};
public String[] name = {"Add", "Mulitply", "Divide", "Subtract", "Equals"};
public JFrame frame = new JFrame();
public JPanel math_panel = new JPanel();
public JPanel number_panel = new JPanel();
public JTextField math_input = new JTextField();
boolean trrgger = false;
thehandler handler = new thehandler();
public void go()
{
for(int b=0; b<number_button.length; b++)
{
number_button[b] = new JButton(number_button_name[b]);
number_button[b].addActionListener(handler);
number_panel.add(number_button[b]);
}
for(int i=0; i<math_button.length;i++)
{
math_button[i] = new JButton(name[i]);
math_button[i].addActionListener(handler);
math_panel.add(math_button[i]);
}
frame.getContentPane().add(BorderLayout.NORTH, math_input);
frame.getContentPane().add(BorderLayout.SOUTH, math_panel);
frame.getContentPane().add(BorderLayout.CENTER, number_panel);
frame.setSize(400,400);
frame.setVisible(true);
}
//Method to handle the math and return the results of whichever 'button' was pressed
static int Math(String button_num, int first_num, int second_num)
{
int total = 0;
if(button_num == "Add")
{
total = first_num + second_num;
}
else if (button_num == "Mulitply") //multiply
{
total = first_num * second_num;
}
else if (button_num == "Divide") //divide
{
total = first_num / second_num;
}
else if (button_num == "Substract") //subtract
{
total = first_num - second_num;
}
else if (button_num == "Equals") //subtract
{
total = total;
}
return total;
}
//Action Events - Code that is triggered once the associated button is clicked
public class thehandler implements ActionListener
{
public void actionPerformed(ActionEvent event)
{
for (int h = 0; h <math_button.length; h++)
{
if(event.getSource()==math_button[h])
{
int firstn = Integer.parseInt(math_input.getText());
math_input.setText("");
int secondn = Integer.parseInt(math_input.getText());
System.out.println(calc.Math(math_button[h].getText(), firstn, secondn));
}
}
for(int n=0; n<number_button.length; n++)
{
if(event.getSource()==number_button[n])
{
String number_clicked = (number_button[n].getText());
String number = math_input.getText();
math_input.setText(number + number_clicked);
}
}
}
}
}
The idea behind this code is to create a simple GUI and allows the user to input the desired amount of numbers and then press the 'equals' button to display the result. However, as stated I'm having a problem with the logic. I can get the first entered number from the JTextField, clear the text once the first variable has been initialized but this is where the program falls over. The variable 'second_num' is passed to the 'Math' method as blank (which throws up errors) because that's what I tell the ActionEvent to do in order to allow for more fluid use of the program, no user wants to have to keep clearing the input box when using a calculator.
Anybody got any ideas?
Thanks