I have a std::map
and trying to fill it with pairs (name, id)
. The id
field is simply generated from map's size()
. Here's a simplified version:
#include <iostream>
#include <map>
struct A {
std::string name;
int id;
A(const std::string &s) : name(s), id(-1) { }
};
class Database {
std::map<std::string, int> ids;
public:
void insert(A *item) {
ids[item->name] = item->id = ids.size();
}
void dump() const {
for (std::map<std::string, int>::const_iterator i = ids.begin(); i != ids.end(); i++)
std::cout << i->second << ". " << i->first << std::endl;
}
};
int main(int argc, char **agrv) {
A a("Test");
Database db;
db.insert(&a);
db.dump();
return 0;
}
The problem is that different compilers treat the ids[item->name] = item->id = ids.size()
part differently. Clang++ produces
item->id = ids.size(); // First item gets 0
ids[item->name] = item->id;
when g++ does something like
ids.insert(std::pair<std::string, int>(item->name, 0));
item->id = ids.size(); // First item gets 1
ids[item->name] = item->id;
So, is this code valid (from the STL perspective) or it is as evil as i = ++i + ++i
?