You have to actually rotate a UIImageView
infinitely.
Firstly #import <QuartzCore/QuartzCore.h>
- (void) runSpinAnimationOnView:(UIView*)view duration:(CGFloat)duration rotations: (CGFloat)rotations repeat:(float)repeat;
{
CABasicAnimation* rotationAnimation;
rotationAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
rotationAnimation.toValue = [NSNumber numberWithFloat: M_PI * 2.0 /* full rotation*/ * rotations * duration ];
rotationAnimation.duration = duration;
rotationAnimation.cumulative = YES;
rotationAnimation.repeatCount = repeat;
[view.layer addAnimation:rotationAnimation forKey:@"rotationAnimation"];
}
Assume that you have a UIImageView
and assign an image on it and named ImgView. On viewDidLoad
, add your code as below:
[UIView beginAnimations:nil context:nil];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationCurve:UIViewAnimationCurveEaseIn];
[UIView setAnimationRepeatCount:MAXFLOAT];
ImgView.transform = CGAffineTransformMakeRotation(M_PI);
[UIView commitAnimations];
From the links :-
UIView Infinite 360 degree rotation animation?
Infinite rotating image background UIImageView