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I'm looking for recent c++ 3D Rendering engines to use as a roadmap for my own little render engine. I'm in no hurry and prepared to spend a couple of years working on this, as it's mostly for learning and fun. For now I've chosen Horde3D, as it looks relatively recent and pretty good, but before I jump in I'd like to know the advice of the good folks at stackoverflow.

In short, any good rendering engines to look at to make my own? Preferably:

  • Open source
  • Well documented
  • Recent
  • High performance
  • Multiplatform
tshepang
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JaimeBarrachina
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