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I am making an opengles 2.0 application where i need to make the background of the window transparent and then show a blended object over it. Please can someone tell me how can i make window background transparent. The appearance i want is that it sud appear as if only a blended object is in front. Any help will be greatly appreciated. Thanks in advance.

With regards,

Aditya

karlphillip
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Since the CE API is a subset of the Win32 API, the following answer might set you on the right track:

How to make an OpenGL rendering context with transparent background?

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