I am experiencing a strange problem with JavaScript. I am working on a HTML5 canvas game that uses keyboard input. The two player mode of the game involves up to 6 keys on the keyboard being pressed and held down.
It seems like the "keyDown" event stops being called after I hold 4 or 5 keys down on the keyboard.
The code I am using is below:
window.onkeydown = function (event) {
console.log(event.keyCode);
input.onKeyDown(event.keyCode);
};
The console should log a key code for each key I press down. However, it only seems to report the keycode for the first 4 or 5 I hold down. This is causing the controls for the two player version of my game to not work when both players press too many keys.
Is this a bug, a limitation of JavaScript/HTML5, or am I doing something wrong?