I'm trying to apply a reverb effect to a sine wave that I'm generating using AudioTrack. I tried presetReverb and applied it to audiosession 0 like the docs said, since doing the getAudioSessionId() method brought an error, but that didn't apply a reverb at all. So I tried EnvironmentalReverb and tried audiosession 0, and also using getAudioSessionId(), both of which didn't create a reverb.
Here's my code:
t = new Thread()
{
public void run()
{
setPriority(Thread.MAX_PRIORITY);
int buffsize = AudioTrack.getMinBufferSize(sr, AudioFormat.CHANNEL_OUT_MONO, AudioFormat.ENCODING_PCM_16BIT);
AudioTrack audioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sr, AudioFormat.CHANNEL_OUT_MONO, AudioFormat.ENCODING_PCM_16BIT, buffsize, AudioTrack.MODE_STREAM);
EnvironmentalReverb reverb = new EnvironmentalReverb(1,0);
audioTrack.attachAuxEffect(reverb.getId());
reverb.setDiffusion((short) 1000);
reverb.setReverbLevel((short) 1000);
reverb.setDecayTime(10000);
reverb.setReverbDelay(100);
reverb.setDensity((short) 1000);
audioTrack.setAuxEffectSendLevel(1.0f);
reverb.setEnabled(true);
short samples[] = new short[buffsize];
int amp = 32767;
double twopi = 2*Math.PI;
double fr = 262.f;
double ph = 0.0;
audioTrack.play();
while(isRunning)
{
fr = 262;
for(int i=0; i < buffsize; i++)
{
samples[i] = (short) (amp*Math.sin(ph));
ph += twopi*fr/sr;
}
audioTrack.write(samples, 0, buffsize);
}
audioTrack.stop();
audioTrack.release();
}
};
t.start();
I have the modify audio settings permission in my manifest, so why doesn't this create the reverb effect?