Create a mapping of string to enum with Dictionary<string, SpiceLevel>
to associate the string to the Enum. Wrap them in a class.
You could also use a Decorator attribute [Name("Red Rose"] Low=1,
and get that from the enum itself, but that involves reflection, which has some performance issues, especially when iterating through enum values to find the one with the matching attribute.
public static class Spice
{
public enum Level
{
Low = 1,
Medium = 2,
Hot = 3
}
private static readonly Dictionary<string, Level> spices = new Dictionary<string, Level>{
{ "Red Rose", Level.Low },
{ "White Rose", Level.Medium },
{ "Black Rose", Level.Hot },
};
public static bool TryGet(string spiceName, out Level spiceLevel) => spices.TryGetValue(spiceName, out spiceLevel);
public static string SpiceName(Level target) => Enum.GetName(typeof(Spice.Level), target);
}
/// <summary>
/// Some tests to validate it works. This could be a unit test or just in a console app
/// </summary>
public class SpiceTest
{
public void VerifyBlackRoseIsHot()
{
string subject = "Black Rose";
Spice.Level expectedSpice;
// Here's the ease of use. Pass a string, get an enum and whether it's a valid string
var result = Spice.TryGet(subject, out expectedSpice);
//Some Assertion from a unit test library
Assert.True(result, $"Unable to find spice '{subject}', when it should exist");
Assert.True(Spice.Level.Hot.Equals(expectedSpice), $"The returned spice '{ Spice.SpiceName(expectedSpice) }' was not the value 'Hot' as expected");
}
}