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I was wondering, if I export my game as an .exe and all the extra material is imported, turning it into a .pyd - can you decompile the .pyds? Thanks!

Thank you people, I got my answer for any future people who need help: .pyd files are just shared libraries Any tools that allow people to inspect or disassemble a shared library will work on them as well. & for more info : How hard to reverse engineer .pyd files?

Community
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In simple terms, .pyd files are just shared libraries (.dlls on Windows), with a different name. Any tools that allow people to inspect or disassemble a shared library will work on them as well.

Colin Valliant
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