Read the following statement somewhere:
An additional hash table can be used to make deletion fast in min-heap.
Question> How to combine priority_queue
and unordered_map
so that I can implement the idea above?
#include <queue>
#include <unordered_map>
#include <iostream>
#include <list>
using namespace std;
struct Age
{
Age(int age) : m_age(age) {}
int m_age;
};
// Hash function for Age
class HashAge {
public:
const size_t operator()(const Age &a) const {
return hash<int>()(a.m_age);
}
};
struct AgeGreater
{
bool operator()(const Age& lhs, const Age& rhs) const {
return lhs.m_age < rhs.m_age;
}
};
int main()
{
priority_queue<Age, list<Age>, AgeGreater> min_heap; // doesn't work
//priority_queue<Age, vector<Age>, AgeGreater> min_heap;
// Is this the right way to do it?
unordered_map<Age, list<Age>::iterator, HashAge > hashTable;
}
Question> I am not able to make the following work:
priority_queue<Age, list<Age>, AgeGreater> min_heap; // doesn't work
I have to use list as the container b/c the iterators of list is not affected by insertion/deletion (Iterator invalidation rules)