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i had tried the code used in record input coming from bluetooth headset in iPhone while with these code i able to record the voice but not from Bluetooth device mic.its taking from device(iphone)mic how i will route the recorded sound to speaker. pl z help me and any help appreciated

 // create and set up the audio session
   AVAudioSession* audioSession = [AVAudioSession sharedInstance];
  [audioSession setDelegate:self];
  [audioSession setCategory: AVAudioSessionCategoryPlayAndRecord error: nil];
  [audioSession setActive: YES error: nil];

// set up for bluetooth microphone input
UInt32 allowBluetoothInput = 1;
OSStatus stat = AudioSessionSetProperty (
                         kAudioSessionProperty_OverrideCategoryEnableBluetoothInput,
                         sizeof (allowBluetoothInput),
                         &allowBluetoothInput
                        );
NSLog(@"status = %x", stat);    // problem if this is not zero

// check the audio route
UInt32 size = sizeof(CFStringRef);
CFStringRef route;
OSStatus result = AudioSessionGetProperty(kAudioSessionProperty_AudioRoute, &size, &route);
NSLog(@"route = %@", route);    
// if bluetooth headset connected, should be "HeadsetBT"
// if not connected, will be "ReceiverAndMicrophone"

// now, play a quick sound we put in the bundle (bomb.wav)
CFBundleRef mainBundle = CFBundleGetMainBundle();
CFURLRef        soundFileURLRef;
SystemSoundID   soundFileObject;
soundFileURLRef  = CFBundleCopyResourceURL (mainBundle,CFSTR ("bomb"),CFSTR ("wav"),NULL);

NSError *error = nil;

audioRecorder = [[AVAudioRecorder alloc]
                 initWithURL:soundFileURLRef
                 settings:recordSettings
                 error:&error];
if (error)
{
    NSLog(@"error: %@", [error localizedDescription]);
} else {
    [audioRecorder prepareToRecord];
}
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1 Answers1

0

yes above concept is correct and very helpful for me(but there is little bit addition or modification done) but routing to speaker(device-speaker)required new session to create

for taking input from Bluetooth we have create session like

    //// create and set up the audio session
AVAudioSession* audioSession = [AVAudioSession sharedInstance];
[audioSession setDelegate:self];
[audioSession setCategory: AVAudioSessionCategoryRecord error: nil];
[audioSession setActive: YES error: nil];

// set up for bluetooth microphone input
UInt32 allowBluetoothInput = 1;
AudioSessionSetProperty (kAudioSessionProperty_OverrideCategoryEnableBluetoothInput,sizeof (allowBluetoothInput),&allowBluetoothInput);

and when ever u want to paly the sound not in bluetoothdevice speaker at that time override the session with newily created one

- (IBAction)playAudio:(id)sender {



[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayAndRecord error:nil];
UInt32 audioRouteOverride = kAudioSessionOverrideAudioRoute_Speaker;
AudioSessionSetProperty(kAudioSessionProperty_OverrideAudioRoute, sizeof(audioRouteOverride), &audioRouteOverride);




UInt32 size = sizeof(CFStringRef);
CFStringRef route;
OSStatus result = AudioSessionGetProperty(kAudioSessionProperty_AudioRoute, &size, &route);
NSLog(@"route = %@", route);
     //here u can diffrent route set up based on session audiosessionid

}