Here is code for Zooming two images in single scrollview
I have added two UIImageView
's in One UIView
and then I have added the UIView
to UIScrollView
. Following is my code :
- (void)viewDidLoad {
[super viewDidLoad];
self.vwImages = [[UIView alloc]initWithFrame:CGRectMake(0, 0,100,200)];
// 1
UIImage *image = [UIImage imageNamed:@"imgBaskteBall2.jpeg"];
UIImageView *imageView1 = [[UIImageView alloc] initWithImage:image];
imageView1.frame = CGRectMake(0,0,100,100);
[self.vwImages addSubview:imageView1];
UIImage *image2 = [UIImage imageNamed:@"imgBaskteBall1.jpeg"];
UIImageView *imageView2 = [[UIImageView alloc] initWithImage:image2];
imageView2.frame = CGRectMake(0, 100, 100, 100);
[self.vwImages addSubview:imageView2];
// 2
[self.scrollView addSubview:self.vwImages];
self.scrollView.contentSize = self.vwImages.frame.size;
// 3
UITapGestureRecognizer *doubleTapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(scrollViewDoubleTapped:)];
doubleTapRecognizer.numberOfTapsRequired = 2;
doubleTapRecognizer.numberOfTouchesRequired = 1;
[self.scrollView addGestureRecognizer:doubleTapRecognizer];
UITapGestureRecognizer *twoFingerTapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(scrollViewTwoFingerTapped:)];
twoFingerTapRecognizer.numberOfTapsRequired = 1;
twoFingerTapRecognizer.numberOfTouchesRequired = 2;
[self.scrollView addGestureRecognizer:twoFingerTapRecognizer];
}
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
// 4
CGRect scrollViewFrame = self.scrollView.frame;
CGFloat scaleWidth = scrollViewFrame.size.width / self.scrollView.contentSize.width;
CGFloat scaleHeight = scrollViewFrame.size.height / self.scrollView.contentSize.height;
CGFloat minScale = MIN(scaleWidth, scaleHeight);
self.scrollView.minimumZoomScale = minScale;
// 5
self.scrollView.maximumZoomScale = 10.0f;
self.scrollView.zoomScale = minScale;
// 6
[self centerScrollViewContents];
}
- (void)centerScrollViewContents {
CGSize boundsSize = self.scrollView.bounds.size;
CGRect contentsFrame = self.vwImages.frame;
if (contentsFrame.size.width < boundsSize.width) {
contentsFrame.origin.x = (boundsSize.width - contentsFrame.size.width) / 2.0f;
} else {
contentsFrame.origin.x = 0.0f;
}
if (contentsFrame.size.height < boundsSize.height) {
contentsFrame.origin.y = (boundsSize.height - contentsFrame.size.height) / 2.0f;
} else {
contentsFrame.origin.y = 0.0f;
}
self.vwImages.frame = contentsFrame;
}
- (void)scrollViewDoubleTapped:(UITapGestureRecognizer*)recognizer {
// 1
CGPoint pointInView = [recognizer locationInView:self.imageView];
// 2
CGFloat newZoomScale = self.scrollView.zoomScale * 1.5f;
newZoomScale = MIN(newZoomScale, self.scrollView.maximumZoomScale);
// 3
CGSize scrollViewSize = self.scrollView.bounds.size;
CGFloat w = scrollViewSize.width / newZoomScale;
CGFloat h = scrollViewSize.height / newZoomScale;
CGFloat x = pointInView.x - (w / 2.0f);
CGFloat y = pointInView.y - (h / 2.0f);
CGRect rectToZoomTo = CGRectMake(x, y, w, h);
// 4
[self.scrollView zoomToRect:rectToZoomTo animated:YES];
}
- (void)scrollViewTwoFingerTapped:(UITapGestureRecognizer*)recognizer {
// Zoom out slightly, capping at the minimum zoom scale specified by the scroll view
CGFloat newZoomScale = self.scrollView.zoomScale / 1.5f;
newZoomScale = MAX(newZoomScale, self.scrollView.minimumZoomScale);
[self.scrollView setZoomScale:newZoomScale animated:YES];
}
- (UIView*)viewForZoomingInScrollView:(UIScrollView *)scrollView {
// Return the view that you want to zoom
return self.vwImages;
}
- (void)scrollViewDidZoom:(UIScrollView *)scrollView {
// The scroll view has zoomed, so you need to re-center the contents
[self centerScrollViewContents];
}