I have been coding a simple game. I am trying to make one of my sprites clickable, and execute loaddeath()
when clicked.
I have been running into several errors though.
screen.blit(chinese, (randomx1, randomy1))
screen.blit(green, (randomx2, randomy2))
screen.blit(eden, (randomx3, randomy3))
screen.blit(obama, (randomx5, randomy5))
screen.blit(blue, (randomx6, randomy6))
#I want this object to be clickable
screen.blit(kevin, (randomx8, randomy8))
screen.blit(hud, (0, 0))
My event Loop:
for event in pygame.event.get():
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
What do I need to add?