class node
{
public:
int u;
node* next;
node() {};
void setdata(int a) { u = a; };
void setnext(node* nnext) { next = nnext; };
int Data() { return u; };
node* Next() { return next; };
};
I run this now via linux 64bit I found that size of class node is 16bytes ... 4 for int u, 8 for *next.... and remaining 4 bytes unknown, how can i identify or say size for each class elements