I have a question for you.
I have this class:
`
#define DIMBLOCK 128
#ifndef _BLOCCO_
#define _BLOCCO_
class blocco
{
public:
int ID;
char* data;
blocco(int id);
};
#endif
blocco::blocco(int id)
{
ID = id;
data = new char[DIMBLOCK];
}
`
and the application has a client and a server. In the main of my server I instantiate an object of this class in this way: blocco a(1);
After that I open a connection between the client and the server using sockets. The question is: how can I send this object from the server to the client or viceversa? Could you help me please?