I need to reduce video resolution for some mp4 file, and I decide to use jcodec. I tried to search some example how to do this but not found any examples. Any information about this will be useful.
Asked
Active
Viewed 3,132 times
0
-
Did some research and jcodec was no made for android and you would get alot of problems.. You should use : http://stackoverflow.com/questions/2645041/ffmpeg-for-a-android-using-tutorial-ffmpeg-and-android-mk – Hansjörg Hofer Sep 08 '13 at 20:32
-
`jcodec was no made for android` - [this isn't true](http://jcodec.org/news/no_deps.html). Also I can't use `ffmpeg` because I'm will port app to Blackberry10 – CAMOBAP Sep 09 '13 at 05:12
1 Answers
2
I was looking for an answer to this too, but didn't find anything.
So I looked into the code and realized that scaling the Bitmap before passing it to JCodec solves the problem.
Here is the class I use. Please note that this is code for Android, which uses the latest JCodec for Android.
public class DDVideoEncoder {
private static final String TAG = DDVideoEncoder.class.getSimpleName();
private SequenceEncoder encoder;
public DDVideoEncoder(String filepath) throws IOException, OutOfMemoryError {
File out = new File(filepath);
encoder = new SequenceEncoder(out);
}
// returns false on out of memory error.
public Boolean addFrame(String filePath, int newSize) throws IOException {
// newSize indicates size of bitmap in percent
Bitmap bi = getResizedBitmap(filePath, newSize);
try { encoder.encodeImage(bi); }
catch (OutOfMemoryError outOfMemoryError) { Log.d(TAG, "encodeImage:" + outOfMemoryError); return false; }
catch (NullPointerException nil) { Log.d(TAG, "encodeImage:"+nil); return false; }
return true;
}
public void finishEncoding(){
try { encoder.finish(); }
catch (IOException io) {
Log.d("DDVideoEncoder", "IOException"); }
}
// newSize indicates size of bitmap in percent of original.
//decodes image and scales it to reduce memory consumption
private Bitmap getResizedBitmap(String filePath, int newSize) {
//Decode image size
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
//BitmapFactory.decodeStream(new FileInputStream(f),null,o);
BitmapFactory.decodeFile(filePath, o);
//The new size we want to scale to
final int REQUIRED_SIZE=newSize*10;
//Find the correct scale value. It should be the power of 2.
int scale=1;
while(o.outWidth/scale/2>=REQUIRED_SIZE && o.outHeight/scale/2>=REQUIRED_SIZE)
scale*=2;
//Decode with inSampleSize
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize=scale;
//return BitmapFactory.decodeStream(new FileInputStream(f), null, o2);
return BitmapFactory.decodeFile(filePath, o2);
}
}
And you can then use the class like this:
try {
DDVideoEncoder tmpEncoder = new DDVideoEncoder(dir+vidName);
// write x frames
Log.d("test", "adding frame");
try { tmpEncoder.addFrame(path, 50); }
catch (OutOfMemoryError outOfMemoryError){ Log.d("test", "oom"); break; }
catch (IOException io) { Log.d("CactusMemChecker", io.getMessage()); break; }
catch (IndexOutOfBoundsException oob) { Log.d("test", "oob"); break; }
// finish up
tmpEncoder.finishEncoding();
} catch (IOException e) {
Log.d("test", e.getMessage());
testResult = false;
} catch (OutOfMemoryError e) {
Log.d("test", e.getMessage());
testResult = false;
} catch (IndexOutOfBoundsException e) {
Log.d("test", e.getMessage());
testResult = false;
}