I need to manage position of group of objects as one item.
I have:
tankMesh1 = new THREE.Mesh(geometry, material);
tankMesh2 = new THREE.Mesh(geometry, material);
scene.add(tankMesh1);
scene.add(tankMesh2);
tankMesh2.position = tankMesh2.position + offset * cos ( angle )
I need:
tankMeshBig = new THREE.Mesh(tankMesh1 , tankMesh2 );
Example: http://jsfiddle.net/ksRyQ/2287/