im looking for some help with AVFoundation. Currently i have following a step by step guide on how to capture a still image from this topic: How to save photos taken using AVFoundation to Photo Album?
My question is, how can i lower the quality of my saved image as well as using the AVCaptureSessionPreset640x480. I would like to half the image quality, or if there is another way to make the saved image as small a file as possible - possibly 320x280 - then that could be better than adjusting the actual quality.
I dont know if anyone else has asked this before or not but i have been searching the web for the past couple of days and cannot find an answer. Below is my code.
`
#import "ViewController.h"
#import <ImageIO/ImageIO.h>
@interface ViewController ()
@end
@implementation ViewController
@synthesize imagePreview;
@synthesize iImage;
@synthesize stillImageOutput;
-(IBAction)captureNow {
AVCaptureConnection *videoConnection = nil;
for (AVCaptureConnection *connection in stillImageOutput.connections)
{
for (AVCaptureInputPort *port in [connection inputPorts])
{
if ([[port mediaType] isEqual:AVMediaTypeVideo] )
{
videoConnection = connection;
break;
}
}
if (videoConnection)
{
break;
}
}
NSLog(@"about to request a capture from: %@", stillImageOutput);
[stillImageOutput captureStillImageAsynchronouslyFromConnection:videoConnection completionHandler: ^(CMSampleBufferRef imageSampleBuffer, NSError *error)
{
CFDictionaryRef exifAttachments = CMGetAttachment( imageSampleBuffer, kCGImagePropertyExifDictionary, NULL);
if (exifAttachments)
{
// Do something with the attachments.
NSLog(@"attachements: %@", exifAttachments);
} else {
NSLog(@"no attachments");
}
NSData *imageData = [AVCaptureStillImageOutput jpegStillImageNSDataRepresentation:imageSampleBuffer];
//NSData *data2 = [NSData dataWithData:UIImageJPEGRepresentation(image, 0.5f)]];
UIImage *image = [[UIImage alloc] initWithData:imageData];
self.iImage.image = image;
UIImageWriteToSavedPhotosAlbum(image, nil, nil, nil);
}];
}
-(void)viewDidAppear:(BOOL)animated
{
AVCaptureSession *session = [[AVCaptureSession alloc] init];
session.sessionPreset = AVCaptureSessionPreset640x480;
CALayer *viewLayer = self.imagePreview.layer;
NSLog(@"viewLayer = %@", viewLayer);
AVCaptureVideoPreviewLayer *captureVideoPreviewLayer = [[AVCaptureVideoPreviewLayer alloc] initWithSession:session];
captureVideoPreviewLayer.frame = self.imagePreview.bounds;
[self.imagePreview.layer addSublayer:captureVideoPreviewLayer];
AVCaptureDevice *device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
NSError *error = nil;
AVCaptureDeviceInput *input = [AVCaptureDeviceInput deviceInputWithDevice:device error:&error];
if (!input) {
// Handle the error appropriately.
NSLog(@"ERROR: trying to open camera: %@", error);
}
[session addInput:input];
stillImageOutput = [[AVCaptureStillImageOutput alloc] init];
NSDictionary *outputSettings = [[NSDictionary alloc] initWithObjectsAndKeys: AVVideoCodecJPEG, AVVideoCodecKey, nil];
[stillImageOutput setOutputSettings:outputSettings];
[session addOutput:stillImageOutput];
[session startRunning];
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end
`