So, the user has to choose a number between 1 and 3. Otherwise, they're told to try again. If the user tries a number less than 1 or greater than 3, whatever number they chose gets stored in the "choice" variable and causes the program to continue to run when it should just stop. I assumed there would be an easy solution, but apparently it's beyond me as a beginner. The obvious thing to me would be to somehow clear or empty the value that has been assigned to "choice" after the unsuccessful user input. Is that possible?
import java.util.Scanner;
public class Furniture2Test {
public static void main(String[] args) {
wood();
} // end main
public static void wood() {
int choice;
int pine = 1;
int oak = 2;
int mahogany = 3;
int pineCost = 100;
int oakCost = 225;
int mahoganyCost = 310;
Scanner keyboard = new Scanner(System.in);
System.out.println("What type of table would you like?");
System.out.println("1. pine");
System.out.println("2. oak");
System.out.println("3. mahogany");
choice = keyboard.nextInt();
if (choice == 1) {
choice = pineCost;
} else if (choice == 2) {
choice = oakCost;
} else if (choice == 3) {
choice = mahoganyCost;
} else if (choice > 3 || choice < 1) {
System.out.println("Try again.");
choice = -1;
wood();
}
System.out.println("That will be $" + choice + ".");
size(choice);
} // end wood
public static void size(int choice) {
int sizeChoice;
int large = 35;
Scanner keyboard = new Scanner(System.in);
System.out.println("What size will that be?");
System.out.println("1. large");
System.out.println("2. small");
sizeChoice = keyboard.nextInt();
if (sizeChoice == 1)
System.out.println("That will be $" + (choice + large) + ".");
else if (sizeChoice == 2)
System.out.println("That will be $" + choice);
else
System.out.println("Please, enter either a 1 or a 2.");
} // end size
}