I compared the VERSION1: standard html file upload with VERSION2: a html5 fileApi and ajax upload. It turns out that the html5 fileApi and ajax upload is much much slower than the old html file upload.
- Why is the upload in version 2 so much slower than in version1?
- How can I accelerate the upload in version2?
VERSION1:
HTML
<g:form method="post" accept-charset="utf-8" enctype="multipart/form-data"
name="imageUploaderForm" id="imageUploaderForm" url="someurl">
<input type="file" accept="image/jpeg, image/gif, image/png"
name="image" id="image" />
</form>
JS (I use JQueryForm)
$("#image").change(function() {
$("#imageUploaderForm").ajaxForm({
complete: function(response){
console.log("upload complete");
}
});
$("#imageUploaderForm").submit();
});
Server code Grails 2.2.4:
CommonsMultipartFile file = (CommonsMultipartFile) request.getFile('image')
byte [] imageBytes = file.getBytes()
VERSION2:
HTML
<g:form method="post" accept-charset="utf-8" enctype="multipart/form-data"
name="imageUploaderForm" id="imageUploaderForm" url="someurl"></form>
<input id="UploadFileInput" class="UploadFileInput" type="file" name="image" accept="image/jpeg, image/gif, image/png" />
JS (I use filereader.js which just wraps the filereader api for jquery) I loaded the uploaded image into a html5 canvas because I need to manipulate the image before uploading.
var fileReaderOpts = {
readAsDefault: 'BinaryString',
on: {
load: function(event, file) {
var $img = $('<img>'),
imgWidth, imgHeight;
$img.load(function() {
// Create the canvas.
$originalCanvas = $('<canvas data-caman-hidpi-disabled>');
var originalContext = $originalCanvas[0].getContext('2d');
// Save image to canvas
$originalCanvas[0].width = this.width;
$originalCanvas[0].height = this.height;
originalContext.drawImage(this, 0, 0);
// some image modification on the canvas
// send image to server
var imageUrl = $originalCanvas[0].toDataURL();
$("#imageUploaderForm").ajaxForm({
data: {
img : imageUrl,
},
complete: function(response){
console.log("upload complete");
}
});
$("#imageUploaderForm").submit();
}); // end $img.load
// Set the src of the img, which will trigger the load event when done
$img.attr('src', event.target.result);
},// end load
beforestart: function(file) {
// Accept only images. Returning false will reject the file.
return /^image/.test(file.type);
}
}
};
// Bind the fileReader plugin the upload input and the drop area.
$("UploadFileInput").fileReaderJS(fileReaderOpts);
Server code Grails 2.2.4:
String imgBase64 = params.image
imgBase64 = imgBase64.trim().replaceFirst("data:image/png;base64,", "")
byte[] imageBytes = Base64.decode(imgBase64.getBytes())
Here is what I have measured:
I have uploaded a jpg image with 7.5MB size with both version1 and version2, and also with pinterest and flickr. I started the timer for version1 and version2 after the image has been processed on the client side at the moment where the form is submitted.
Note: The canvas-related code is not included in the time. I started after this with the measuring.
The result:
- version1: 1.16 min
- version2: 3.43 min
- pinterest: 1.09 min
- flickr: 1.11 min