I am writing a GUI for a program that takes some inputs and runs an algorithm on them. The code for the algorithm is fairly long and complex so I have just been launching a new thread from the GUI in order to perform the computations on the inputs.
//algorithmThread previously initialized
if(e.getSource() == startButton) {
if(update.updateStrings(textFields)) {
algorithmThread.start();
}
}
We want to add functionality that will allow the user to stop the computation (it runs for about half an hour on my laptop before producing a result) in the case that they have provided the wrong input files. This is how I am handling that.
else if(e.getSource() == stopButton) {
//if the user presses the stop button then intterupt the
//thread running the algorithm
algorithmThread.interrupt();
System.out.println("algorithm stopped"); //debugging code
//recreate the thread in case the user hits the start button again
algorithmThread = new Thread() {
public void run() {
runNOC();
}
};
}
The program does successfully stop the algorithm(although I think I should do some exception handling), allow the user to enter new input, and restart. My question is, under what conditions would I have to check Thread.interrupted() in the code for the algorithm? Is it necessary/best practice? Or is it acceptable to stop a thread in the manner illustrated above?