I want to know if there is a way to keep track of addresses of elements in a vector.
I like to use vector of solid elements like std::vector<MyObject> vec
because:
- std::vector do all the allocation / deallocation stuff for me
- it also ensures me that my elements are stored in contiguous memory
- I can get benefits of all code that work with vectors (e.g.
<algorithm>
)
This is exactly what I want. The problem arises when I want to store the address / reference of elements of my vector in other objects. In fact, the problem really arises when std::vector need to reallocate memory.
I tried to find alternatives to my problem:
Use vector of pointers / smart pointers : No, the pointers will be allocated contiguously but not the elements
Use vector of pointers / smart pointers and write my own operator new/new[] for MyObject : Humm, that seems better but no. By using a vector to allocate my elements I can say : "those particular set (I do not refer here to
std::set
) of elements must be allocated contiguously, not all". In fact I may want to have other set of elements that should be allocated contiguously because of the way I want to use them and using a vector to do that is exactly what (I think) I need. Thats also implies that I'm doing the job I want the vector to do.Why not using boost multi-index? : In some ways that will do what I want because I want to store pointers/smartpointers of my vector elements in other containers. But no again because I really want to store reference/pointer/smartpointer of my vector's elements inside other objects, not just other containers.
What I would loved to have is a vector that can give me a pointer object that will allways point the the address of the desired element and I will use it like that :
std::vector<MyObject> vec;
// insert some elements
...
// get a pointer object by index or by using an iterator
// does something like that exist?
std::vector<MyObject>::pointer ptr = vec.get_pointer_at(5);
// do what I want on the vector except removing the element
...
// use my pointer whatever reallocations occurred or not
ptr->doSomething();
That sounds like an iterator that will never be invalidated except the fact I don't need/want to perform arithmetic on it (+x, -x, ++, --).
So, can someone leads me to the way to achieve what I want or explain me why/where I'm wrong wanting to do this? Please accept my apologize for my lack of knowledge in STL if there is a well known solution that I missed / or if this question has already be answered.
Edit:
I think that if I have to code such kind of pointer, that means that I'm wanting something useless or I'm wrong somewhere (unless someone should have already wrote a template for that) . So I'm more looking to a validated C++ idiom to get rid of this problem.