I'm still learning assembly and C, but now, I'm trying to understand how the compiler works. I have here a simple code:
int sub()
{
return 0xBEEF;
}
main()
{
int a=10;
sub();
}
Now I know already how the CPU works, jumping into the frames and subroutines etc. What i don't understand is where the program "store" their local variables. In this case in the main's frame?
Here is the main frame on debugger:
0x080483f6 <+0>: push %ebp
0x080483f7 <+1>: mov %esp,%ebp
0x080483f9 <+3>: sub $0x10,%esp
=> 0x080483fc <+6>: movl $0xa,-0x4(%ebp)
0x08048403 <+13>: call 0x80483ec <sub>
0x08048408 <+18>: leave
0x08048409 <+19>: ret
I have in "int a=10;" a break point that's why the the offset 6 have that arrow. So, the main's function starts like the others pushing the ebp bla bla bla, and then i don't understand this:
0x080483f9 <+3>: sub $0x10,%esp => 0x080483fc <+6>: movl $0xa,-0x4(%ebp)
why is doing sub in esp? is the variable 'a' on the stack with the offset -0x4 of the stack pointer?
just to clear the ideas here :D
Thanks in advance!