I create a 2D array to simulator a cache. For each cache line, I use struct to define it. When i want initialize the cahce, something is wrong when using malloc. I have marked the wrong place in the code. Thanks!
typedef struct {
int valid;
int tag;
int lruIndex;
} Line;
Line** initCache(int s, int E){
int i, j;
//int setSize = sizeof(Line *);
//int lineSize = sizeof(Line);
/* allocate memory to cache */
//printf("%d %d\n", setSize, lineSize );
Line** cache = NULL;
cache = (Line **)malloc((1 << s) * sizeof(Line *)); //set
//check for memory error
if (!cache)
{
printf("%s\n", "allocate memory failed 1111111");
exit(-1);
}
for (i = 0; i < (1 << s); i++){
cache[i] = (Line *)malloc(E * sizeof(Line)); <<<<<<< i think here something is wrong, cache[i] returns NULL and then print "allocate memory failed 22222222"
//check for memory error
if (cache[i])
{
printf("%s\n", "allocate memory failed 22222222");
exit(-1);
}
for(j = 0; j < E; j++){
cache[i][j].valid = 0; //initial value of valid
cache[i][j].lruIndex = j; //initial value of lruIndex 0 ~ E-1
}
}
return cache;
}