Just a brain dump of all the things I've had to keep in mind when writing this kind of app.
Avoid Memory Leaks
I had an app that runs once at mid day, every day, and in that I had a FileWriter
. I wasn't closing that properly, and then we started wondering why our virtual machine was going into melt down after a few weeks. Memory leaks can come in the form of anyhing really, with one of the most common examples being that you don't de-reference
an object appropriately. For example, using a class's field as a method of temporary storage. Often the class persists, and so does the reference. This leaves you with objects, sitting in memory and doing nothing.
Use the right kind of Scheduler
I used a java Timer
in that app, and later I learnt that it's better to use a ScheduledThreadPoolExecutor when another app was changing the System clock. So if you plan on keeping it completely Java based, I would strongly recommend using that over a Timer for all of the reasons detailed in this question.
Be mindful of memory usage and your environment
If your app is loading large amounts of data each and every day, and you have other apps running on the same server, you may want to be careful about the timing. For example, say at mid day, three of the apps run their scheduled operation, I would say running it at any other time would probably be a smart move. Be mindful of the environment in which you're executing your code in.
Error handling
You probably want to configure your app to let you know if something has gone wrong, without the app breaking down. If it's running at a certain time every few hours, that means people are probably depending on it, so I would have a function in your Java code that sends out an email to you, detailing the nature of the exception.
Make it configurable
Again, if it needs to run at various points in the day, you don't want to have to pull the thing down for a few hours to work out some minor changes to your code. Instead, port it into a java Properties file, or into an XML Config (or really, whatever). The advantage of this is that you can update your program and get it up and running before anyone really noticed the difference.
Be afraid of the static
keyword
That bad boy will make objects persist, even when you destroy their parent reference. It is the mother of all memory leaks if you are not careful with it. It's fine for constants, and things that you know don't need to change and need to exist within the project to run well, but if you're using it for random values inside a project, you're going to quickly wonder why your app is crashing every few hours rather than syncing
.
Props to @X86 for reminding me of that one.