I need to print a vtkImageData
to a printer CDC
.
I figured out to do so after reviewing this and this.
One is to use the vtk interface and set the pixels of a CImage
, then draw the CImage to the CDC
:
CImage c_image;
c_image.Create(dims[0], dims[1], 24);
for (int y=0; y<dims[1]; y++)
{
for (int x=0; x<dims[0]; x++)
{
float r = i_image->GetScalarComponentAsFloat(extent[0] + x, extent[2] + dims[1] - y - 1, 0, 0);
float g = i_image->GetScalarComponentAsFloat(extent[0] + x, extent[2] + dims[1] - y - 1, 0, 1);
float b = i_image->GetScalarComponentAsFloat(extent[0] + x, extent[2] + dims[1] - y - 1, 0, 2);
c_image.SetPixelRGB(x, y, r, g, b);
}
}
Another is to use CreateDIBSection()
and then attach the bitmap to a CImage
and draw the CImage
to a CDC
:
HBITMAP hBitmap = nullptr;
BITMAPINFOHEADER bmih;
bmih.biSize = sizeof(BITMAPINFOHEADER);
bmih.biWidth = dims[0];
bmih.biHeight = dims[1];
bmih.biPlanes = 1;
bmih.biBitCount = i_image->GetNumberOfScalarComponents() * 8;
bmih.biCompression = BI_RGB ;
bmih.biSizeImage = 0;
bmih.biXPelsPerMeter = 10;
bmih.biYPelsPerMeter = 10;
bmih.biClrUsed =0;
bmih.biClrImportant =0;
BITMAPINFO dbmi;
ZeroMemory(&dbmi, sizeof(dbmi));
dbmi.bmiHeader = bmih;
dbmi.bmiColors->rgbBlue = 0;
dbmi.bmiColors->rgbGreen = 0;
dbmi.bmiColors->rgbRed = 0;
dbmi.bmiColors->rgbReserved = 0;
void* bits = nullptr;
// Create DIB
hBitmap = CreateDIBSection(i_printer_dc_ptr->GetSafeHdc(), &dbmi, DIB_RGB_COLORS, &bits, NULL, 0);
if (hBitmap == nullptr) {
::MessageBox(NULL, __T("Could not load the desired image image"), __T("Error"), MB_OK);
return;
}
::memcpy(bits, i_image->GetScalarPointer(), i_image->GetNumberOfScalarComponents() * dims[0] * dims[1]);
c_image.Attach(hBitmap);
Both require copying all the bytes once and then printing to the CDC
. Is there a way to avoid this intermediary copy and just print the bytes directly to the CDC
? Or just create a HBITMAP
that points to the existing bytes without copying them?