I am developing an Android game using AndEngine which support all screen resolution (Large,medium & small screen). The camera width=720, camera height=480 and I am using all in-game Graphics according to this screen size(i.e 720x480).
I have a problem that when I install my game on small screen resolution devices, all my in-game Images(graphics) are getting stretched or shrink. I am loading all Image resources from assets folder*strong text*.
If I use Ratio Resolution Policy() then entire screen will not cover. Is there any solution for this? Thanks in advance