How can I get the elements of a canvas?
I have this:
<Canvas x:Name="can" HorizontalAlignment="Left" Height="502" Margin="436,0,0,0" VerticalAlignment="Top" Width="336" OpacityMask="#FFC52D2D">
<Canvas.Background>
<SolidColorBrush Color="{DynamicResource {x:Static SystemColors.ActiveCaptionColorKey}}"/>
</Canvas.Background>
<Button x:Name="btn_twoThreads" Content="Two Threads" Height="32" Canvas.Left="195" Canvas.Top="460" Width="131" Click="btn_twoThreads_Click"/>
<Button x:Name="btn_oneThread" Content="One Thread" Height="32" Canvas.Left="10" Canvas.Top="460" Width="131" Click="btn_oneThread_Click"/>
<Rectangle Fill="#FFF4F4F5" Height="55" Canvas.Left="10" Stroke="Black" Canvas.Top="388" Width="316"/>
</Canvas>
As you can see there are some objects on this canvas in the XAML Code. I need to get the the Rectangle object's details:
Rectangle r;
r = can.Children[2] as Rectangle; //I know this probably doesn't retrieve the rectangle object, but hopefully you can see what I am trying to achieve.
if (r != null)
{
MessageBox.Show("It's a rectangle");
}
I know I could probably just access the Rectangle object by just giving it a variable name in the XAML, but the canvas object is being drawn to in various classes, and I don't want to pass the rectangle to every class if it is already contained within the canvas.