I am reading about references in C++. It says that int& a = 5
gives compile time error.
In Thinking in C++ - Bruce Eckel, author says that compiler must first allocate the storage for an int and produce the address to bind to the reference. The storage must be const because changing it would make no sense.
I am confused at this point. I am not able to understand the logic behind it. Why can't be change the content in the storage? I understand that it's invalid as per C++ rules, but why?