I'm trying to draw a black line on a white-filled canvas. For some reasons, only the inner pixels of that line (lineWidth = 3) are really black. The more I go to the edges of the line, the broghter in steps of the greyscale it gets. If I draw it with lineWith = 1, no pixels are really black.
I wrote a little demonstration of what happens: http://jsfiddle.net/xr5az/
Just for completeness, here is the code again:
<html>
<head>
<script type="text/javascript">
function page_loaded()
{
var cv = document.getElementById("cv");
var ctx = cv.getContext("2d");
ctx.fillStyle = "#ffffff";
ctx.strokeStyle = "#000000";
ctx.lineWidth = 3;
ctx.lineCap = "round";
ctx.lineJoin = "bevel";
ctx.fillRect(0, 0, cv.width, cv.height);
ctx.moveTo(5, 5);
ctx.lineTo(10, 10);
ctx.stroke();
var imgdata = ctx.getImageData(0, 0, cv.width, cv.height);
for (var y = 0; y < cv.height; y ++)
{
for (var x = 0; x < cv.width; x ++)
{
var idx = 4 * (y * cv.width + x);
var c = imgdata.data[idx]<<16 | imgdata.data[idx+1]<<8 | imgdata.data[idx+2];
if (c != 0xffffff)
{
document.getElementById("debug").innerHTML += x+"x, "+y+"y: "+c.toString(16)+"<br/>";
}
}
}
}
</script>
</head>
<body onload="page_loaded()">
<p>
<canvas id="cv" width="15" height="15"></canvas>
</p>
<p>
Found colors:
<div id="debug"></div>
</body>
</html>
Why isn't the line just black and how may I fix this issue?
Thanks a lot!