I'm looking for some succinct, modern C# code to generate a random date between Jan 1 1995 and the current date.
I'm thinking some solution that utilizes Enumerable.Range somehow may make this more succinct.
I'm looking for some succinct, modern C# code to generate a random date between Jan 1 1995 and the current date.
I'm thinking some solution that utilizes Enumerable.Range somehow may make this more succinct.
private Random gen = new Random();
DateTime RandomDay()
{
DateTime start = new DateTime(1995, 1, 1);
int range = (DateTime.Today - start).Days;
return start.AddDays(gen.Next(range));
}
For better performance if this will be called repeatedly, create the start
and gen
(and maybe even range
) variables outside of the function.
This is in slight response to Joel's comment about making a slighly more optimized version. Instead of returning a random date directly, why not return a generator function which can be called repeatedly to create a random date.
Func<DateTime> RandomDayFunc()
{
DateTime start = new DateTime(1995, 1, 1);
Random gen = new Random();
int range = ((TimeSpan)(DateTime.Today - start)).Days;
return () => start.AddDays(gen.Next(range));
}
I have taken @Joel Coehoorn answer and made the changes he adviced - put the variable out of the method and put all in class. Plus now the time is random too. Here is the result.
class RandomDateTime
{
DateTime start;
Random gen;
int range;
public RandomDateTime()
{
start = new DateTime(1995, 1, 1);
gen = new Random();
range = (DateTime.Today - start).Days;
}
public DateTime Next()
{
return start.AddDays(gen.Next(range)).AddHours(gen.Next(0,24)).AddMinutes(gen.Next(0,60)).AddSeconds(gen.Next(0,60));
}
}
And example how to use to write 100 random DateTimes to console:
RandomDateTime date = new RandomDateTime();
for (int i = 0; i < 100; i++)
{
Console.WriteLine(date.Next());
}
Well, if you gonna present alternate optimization, we can also go for an iterator:
static IEnumerable<DateTime> RandomDay()
{
DateTime start = new DateTime(1995, 1, 1);
Random gen = new Random();
int range = ((TimeSpan)(DateTime.Today - start)).Days;
while (true)
yield return start.AddDays(gen.Next(range));
}
you could use it like this:
int i=0;
foreach(DateTime dt in RandomDay())
{
Console.WriteLine(dt);
if (++i == 10)
break;
}
Start with a fixed date object (Jan 1, 1995), and add a random number of days with AddDays (obviusly, pay attention not surpassing the current date).
Random rnd = new Random();
DateTime datetoday = DateTime.Now;
int rndYear = rnd.Next(1995, datetoday.Year);
int rndMonth = rnd.Next(1, 12);
int rndDay = rnd.Next(1, 31);
DateTime generateDate = new DateTime(rndYear, rndMonth, rndDay);
Console.WriteLine(generateDate);
//this maybe is not the best method but is fast and easy to understand
One more solution to the problem, this time a class to which you provide a range you want the dates in. Its down to random minutes in the results.
/// <summary>
/// A random date/time class that provides random dates within a given range
/// </summary>
public class RandomDateTime
{
private readonly Random rng = new Random();
private readonly int totalMinutes;
private readonly DateTime startDateTime;
/// <summary>
/// Initializes a new instance of the <see cref="RandomDateTime"/> class.
/// </summary>
/// <param name="startDate">The start date.</param>
/// <param name="endDate">The end date.</param>
public RandomDateTime(DateTime startDate, DateTime endDate)
{
this.startDateTime = startDate;
TimeSpan timeSpan = endDate - startDate;
this.totalMinutes = (int)timeSpan.TotalMinutes;
}
/// <summary>
/// Gets the next random datetime object within the range of startDate and endDate provided in the ctor
/// </summary>
/// <returns>A DateTime.</returns>
public DateTime NextDateTime
{
get
{
TimeSpan newSpan = new TimeSpan(0, rng.Next(0, this.totalMinutes), 0);
return this.startDateTime + newSpan;
}
}
}
Use it like this to spit out 5 random dates between january 1st 2020 and december 31 2022:
RandomDateTime rdt = new RandomDateTime(DateTime.Parse("01/01/2020"), DateTime.Parse("31/12/2022"));
for (int i = 0; i < 5; i++)
Debug.WriteLine(rdt.NextDateTime);
I am a bit late in to the game, but here is one solution which works fine:
void Main()
{
var dateResult = GetRandomDates(new DateTime(1995, 1, 1), DateTime.UtcNow, 100);
foreach (var r in dateResult)
Console.WriteLine(r);
}
public static IList<DateTime> GetRandomDates(DateTime startDate, DateTime maxDate, int range)
{
var randomResult = GetRandomNumbers(range).ToArray();
var calculationValue = maxDate.Subtract(startDate).TotalMinutes / int.MaxValue;
var dateResults = randomResult.Select(s => startDate.AddMinutes(s * calculationValue)).ToList();
return dateResults;
}
public static IEnumerable<int> GetRandomNumbers(int size)
{
var data = new byte[4];
using (var rng = new System.Security.Cryptography.RNGCryptoServiceProvider(data))
{
for (int i = 0; i < size; i++)
{
rng.GetBytes(data);
var value = BitConverter.ToInt32(data, 0);
yield return value < 0 ? value * -1 : value;
}
}
}
Small method that returns a random date as string, based on some simple input parameters. Built based on variations from the above answers:
public string RandomDate(int startYear = 1960, string outputDateFormat = "yyyy-MM-dd")
{
DateTime start = new DateTime(startYear, 1, 1);
Random gen = new Random(Guid.NewGuid().GetHashCode());
int range = (DateTime.Today - start).Days;
return start.AddDays(gen.Next(range)).ToString(outputDateFormat);
}
Useful extension based of @Jeremy Thompson's solution
public static class RandomExtensions
{
public static DateTime Next(this Random random, DateTime start, DateTime? end = null)
{
end ??= new DateTime();
int range = (end.Value - start).Days;
return start.AddDays(random.Next(range));
}
}