I have a problem with Microsoft's WaveOut API:
edit1: Added Link to sample project: edit2: removed link, its not representative of the issue
After playing some audio, when I want to terminate a given playback stream, I call the function:
waveOutClose(hWaveOut_);
However, even after waveOutClose() is called, sometimes the library will still access memory previously passed to it by waveOutWrite(), causing an invalid memory access.
I then tried to ensure all the buffers are marked as done before freeing the buffer:
PcmPlayback::~PcmPlayback()
{
if(hWaveOut_ == nullptr)
return;
waveOutReset(hWaveOut_); // infinite-loops, never returns
for(auto it = buffers_.begin(); it != buffers_.end(); ++it)
waveOutUnprepareHeader(hWaveOut_, &it->wavehdr_, sizeof(WAVEHDR));
while( buffers_.empty() == false ) // infinite loops
removeCompletedBuffers();
waveOutClose(hWaveOut_);
//Unhandled exception at 0x75629E80 (msvcrt.dll) in app.exe:
// 0xC0000005: Access violation reading location 0xFEEEFEEE.
}
void PcmPlayback::removeCompletedBuffers()
{
for(auto it = buffers_.begin(); it != buffers_.end();)
{
if( it->wavehdr_.dwFlags & WHDR_DONE )
{
waveOutUnprepareHeader(hWaveOut_, &it->wavehdr_, sizeof(WAVEHDR));
it = buffers_.erase(it);
}
else
++it;
}
}
However, this situation never happens - the buffer never becomes empty. There will be 4-5 blocks remaining with wavehdr_.dwFlags == 18 (I believe this means the blocks are still marked as in playback)
How can I resolve this issue?
@ Martin Schlott ("Can you provide the loop where you write the buffer to waveOutWrite?") Its not quite a loop, instead I have a function that is called whenever I receive an audio packet over the network:
void PcmPlayback::addData(const std::vector<short> &rhs)
{
removeCompletedBuffers();
if(rhs.empty())
return;
// add new data
buffers_.push_back(Buffer());
Buffer & buffer = buffers_.back();
buffer.data_ = rhs;
ZeroMemory(&buffers_.back().wavehdr_, sizeof(WAVEHDR));
buffer.wavehdr_.dwBufferLength = buffer.data_.size() * sizeof(short);
buffer.wavehdr_.lpData = (char *)(buffer.data_.data());
waveOutPrepareHeader(hWaveOut_, &buffer.wavehdr_, sizeof(WAVEHDR)); // prepare block for playback
waveOutWrite(hWaveOut_, &buffer.wavehdr_, sizeof(WAVEHDR));
}