I want to do a simple Qt window with some buttons for user interaction and have a 3D scene inside this window and through this buttons, the user will configure and run the OpenCV software to analyze the image and take some decisions.
I already have the Qt software part running and my doubts are now with respect to OpenGL.
As far as I had read, Qt own implementation of OpenGL (QGLWidget) is not a full implementation of OpenGL, but more like a OpenGL ES 2.0 for increased cross platform support. I don't want to lose any OpenGL functionality since this is an exercise for future projects so is it possible to use full OpenGL and still have it shown inside Qt? And will I be able to provide this 3D scene to OpenCV as a camera?