i'm attempting to draw pixel density independent shapes to the screen. I assume i need canvas.getDensity(), as there is no action like
canvas.drawCircle(cx,cy,60di,paint). //di: density independent pixel
canvas.getDensity() is returning 0, however. I saw on a different post a suggestion of disabling the GPU to fix this. I don't want to disable the GPU on my user's phones' though, even if I knew how. how do I get around this?